Search results for author:"Danah Henriksen"
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Danah Henriksen
Arizona State University
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Pedagogy and Situational Creativity in Synchronous Hybrid Learning: Descriptions of Three Models
William Cain; Danah Henriksen
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 291–297
Abstract: This paper describes how differences in pedagogy and content led instructors to exercise situational creativity in designing new models of learning and instruction at the graduate level. The term synchronous hybrid learning is introduced...
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Introduction to the Special Issue: Creativity, Technology & Teacher Education
Danah Henriksen; Punya Mishra
Journal of Technology and Teacher Education Vol. 23, No. 3 (July 2015) pp. 273–277
This special issue of the Journal of Technology & Teacher Education puts the spotlight on the topic of creativity – within the scope of technology and teacher education. The importance of creativity in teaching can be traced back to foundational...
Topics: Creativity
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Fostering Design Thinking Traits of Empathy and Ideation through Team Negotiations in a Graduate-level Instructional Design Education Course
William Cain; Danah Henriksen
Society for Information Technology & Teacher Education International Conference 2022 (Apr 11, 2022) pp. 1262–1265
The following design case describes a course model for fostering designerly mindset traits of empathy and ideation for graduate-level instructional design education. The course model features student role play and negotiation between student design...
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Designing for Systems Change: Learning Best Practices from Two Online Education Courses
Danah Henriksen; Punya Mishra
Society for Information Technology & Teacher Education International Conference 2022 (Apr 11, 2022) pp. 1285–1286
A problem of practice is a complex but actionable issue that emerges in a professional’s sphere of work. Such problems are unlikely to have one right or wrong solution (City et al., 2009). Problems are practice are diverse, constrained uniquely by...
Topics: Distance/Flexible Education, Creativity, Design Thinking & Innovation
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Creativity, Technology & Teacher Education
Danah Henriksen; Punya Mishra
(2016) pp. 1–204
This book focuses on research related to creativity, technology and teacher education, examining these topics through a range of approaches and ideas across multiple contexts. The volume itself began as a special issue of the Journal of Technology & ...
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A conceptual framework: Repurposing as a creative teaching approach to working with crisis-related constraints
Lauren Woo; Danah Henriksen
Society for Information Technology & Teacher Education International Conference 2023 (Mar 13, 2023) pp. 1393–1397
We explore the concept of repurposing as a pedagogical skill that expands teachers’ capacity for demonstrating creativity in dealing with constraints of contextual classroom variables. As constraints are a reality in most classrooms, repurposing is...
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Mobilizing Creativity: Democratic and Humanizing Approaches to Creativity in the Classroom
Rohit Mehta; Danah Henriksen
Society for Information Technology & Teacher Education International Conference 2018 (Mar 26, 2018) pp. 1159–1167
While much creativity scholarship has focused on internal, psychological, psychometric, individualistic, and giftedness applications—the realities of creative work and practice through history have gone beyond this, toward social, contextual and...
Topics: Creativity, Equity & Social Justice, Social Media
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YOU ARE NOT IN KANSAS ANYMORE: EDUCATIONAL TECHNOLOGY IN FILMS
Rohit Mehta; Danah Henriksen; Punya Mishra
Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 561–567
Educational researchers have rarely, if ever, focused attention on the public perception of educational technology, even though these popular/societal perceptions may drive investment and implementation at broader levels. In this paper we seek to...
Topics: Creativity, Information Technology Diffusion/Integration, Digital Storytelling/Video
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Novel, Effective, Whole: Toward a NEW Framework for Evaluations of Creative Products
Danah Henriksen; Punya Mishra; Rohit Mehta
Journal of Technology and Teacher Education Vol. 23, No. 3 (July 2015) pp. 455–478
Creativity is increasingly viewed as an important 21st century skill that needs to be taught in schools. This emphasis on creativity is often reflected by having students engage in open-ended, project based activities and assignments. A key...
Topics: Creativity
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Looking to the Future from the Present: A Call for Well-being and Mindfulness in Education
Danah Henriksen; Natalie Gruber; Lauren Woo
Journal of Technology and Teacher Education Vol. 30, No. 2 (August 2022) pp. 145–154
This article calls for a focus on well-being and mental/emotional health in teacher education programs—driven by two important, accelerating societal and educational trends: an influx of digitally-networked technologies, and a rising crisis in...
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The Evolution of an Exceptional Online Educational Technology Course for Pre-Service Teachers
Christopher Shaltry; Danah Henriksen; Min Lun Wu
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) p. 4052
This presentation focuses on the evolution of an exceptional online technology course for pre-service teacher education students at Michigan State University. As a consistently high-rated course by students, and the subject of an upcoming Tech...
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Understanding creativity and the role of technology in education: a tri-modal approach
Edwin Arthur Creely; Danah Henriksen; Michael Henderson
Society for Information Technology & Teacher Education International Conference 2018 (Mar 26, 2018) pp. 2495–2503
Creativity is widely viewed as pivotal to 21st Century education, and thus is frequently connected with technology. However, creativity continues to be ill defined, difficult to recognise and even harder to systematically develop in students and in ...
Topics: Creativity, Technology Leadership, Teaching and Learning with Emerging Technologies
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Artificial intelligence, creativity, and education: Critical questions for researchers and educators
Edwin Creely; Danah Henriksen; Michael Henderson
Society for Information Technology & Teacher Education International Conference 2023 (Mar 13, 2023) pp. 1309–1317
Technological change, the use of large data sets in evaluation and decision-making and the impact of existing and emerging applications of artificial intelligence (AI) are becoming increasingly important in education across contexts and disciplinary ...
Topics: Technology Leadership, Creativity, Design Thinking & Innovation, Critical Theory in Teaching and Technology
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Infusing Creativity and Technology in 21st Century Education: A Systemic View for Change
Danah Henriksen; Punya Mishra; Petra Fisser
Journal of Educational Technology & Society Vol. 19, No. 3 (2016) pp. 27–37
In this article, we explore creativity alongside educational technology, as fundamental constructs of 21st century education. Creativity has become increasingly important, as one of the most important and noted skills for success in the 21st century....
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Supporting A Creatively Focused Technology Fluent Mindset Among Educators: Survey Results from a Five-Year Inquiry Into Teachers’ Confidence in Using Technology
Danah Henriksen; Rohit Mehta; Joshua Rosenberg
Journal of Technology and Teacher Education Vol. 27, No. 1 (January 2019) pp. 63–95
Teacher confidence with technology is essential during times of rapid changes in digital technologies. In this study, we draw on theoretical accounts from creativity research and the educational technology literature to characterize an approach to...
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What Do We Mean When We “Design” e-Learning Solutions? An Analysis of Discourses on Design, Technology, and Education
Melissa Warr; Danah Henriksen; Punya Mishra
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2018 (Oct 15, 2018) pp. 717–722
Creators of e-learning solutions often call themselves “designers,” but what does it mean when they “design”? The broader educational research literature has recently seen an increase in interest around design, but the meaning of design across...
Topics: Game-based learning
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Folk Pedagogies for Teacher Transitions: Approaches to Synchronous Online Learning in the Wake of COVID-19
Danah Henriksen; Edwin Creely; Michael Henderson
Journal of Technology and Teacher Education Vol. 28, No. 2 (2020) pp. 201–209
In the COVID-19 shift to online education, many educators have sought out video conference technologies (such as Zoom) aiming to replicate traditional classrooms online. At face value, synchronous video appears to offer more immediate replicability...
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Failing to succeed: The value of failure in creativity
Edwin Creely; Michael Henderson; Danah Henriksen
Society for Information Technology & Teacher Education International Conference 2019 (Mar 18, 2019) pp. 1403–1411
Creativity is often aligned, in the academic literature and in policy, with desired 21st century skills. Creativity is also positioned as a vital part of education for digital futures and for the technology-driven learning settings and work lives...
Topics: Teaching and Learning with Emerging Technologies, New Possibilities with Information Technologies, Creativity
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Innovative Digital Design Technologies that Support Student Creativity
Daniel Tillman; Shaunna Smith; Punya Mishra; Danah Henriksen
Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 182–187
This roundtable discusses research on the utilization of innovative digital design technologies to support interdisciplinary education, such as contextualized mathematics education within music themed activities. As an example, the 2013 “World Music ...
Topics: Creativity, Digital Fabrication
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Situated Learning with Online Portfolios, Classroom Websites and Facebook
Chris Shaltry; Danah Henriksen; Min Lun Wu; W Patrick Dickson
TechTrends: Linking Research and Practice to Improve Learning Vol. 57, No. 3 (March 2013) pp. 20–25
In this article we describe the evolution of an elective course designed specifically for undergraduate students in our pre-service teacher education program. This course is intended to prepare these undergraduate students as future teachers-...
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Building Multidisciplinary Connections: Intersections of Content, Creativity, and Digital Fabrication Technologies
Shaunna Smith; Daniel Tillman; Punya Mishra; David Slykhuis; Curby Alexander; Danah Henriksen; Rhonda Church; Adam Goodman
Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 2506–2510
This symposium seeks to address how various digital fabrication technologies can be integrated for authentic experiential learning that nurtures creativity and fosters the development of multidisciplinary connections. With the unique ability to...
Topics: Creativity, Engineering Education, Digital Fabrication
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Fail Again, Fail Better: Contextual factors that influence creativity in technology mediated learning contexts
Punya Mishra; Danah Henriksen; Shaunna Smith; Michael DeSchryver; Chris Fahnoe; Colin Terry; William Cain; Jonathon Good
Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 1892–1897
This symposium addresses issues of the kinds of technology-mediated contexts that support creativity. An additional theme is that of how the idea of failure can prompt the creative process. Presenters in this symposium will describe the theoretical, ...
Topics: Creativity
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The Reciprocal Relationship between Technology and Psychology
Laura Terry; Punya Mishra; Danah Henriksen; Leigh Graves Wolf; Kristen Kereluik
TechTrends: Linking Research and Practice to Improve Learning Vol. 57, No. 3 (March 2013) pp. 34–39
This article describes the design and implementation of the year 2 curriculum and student learning experiences in the Michigan State University Master of Arts in Educational Technology program. We discuss the ways that this second set of courses...
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Creativity in Classrooms 2022: Field-Tested Best Practices
Daniel A. Tillman; Danah Henriksen; John Lee; David Slykhuis; Thomas J. Soto
Society for Information Technology & Teacher Education International Conference 2022 (Apr 11, 2022) pp. 1321–1322
This panel discussion brings together experts on the topic of “Creativity in Classrooms 2022: Field-Tested Best Practices” including a wide array of educational technology researchers from universities located in Texas, Arizona, Colorado, and North...
Topics: Games & Simulations, Maker (Formerly Engineering Education), Creativity, Design Thinking & Innovation
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Creativity and Technology in Education: An International Perspective
Danah Henriksen; Michael Henderson; Edwin Creely; Sona Ceretkova; Miroslava Cernochová; Evgenia Sendova; Erkko T. Sointu; Christopher H. Tienken
Technology, Knowledge and Learning Vol. 23, No. 3 (2018) pp. 409–424
In this article, we consider the benefits and challenges of enacting creativity in the K-12 context and examine educational policy with regard to twenty-first century learning and technology. Creativity is widely considered to be a key construct for ...
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Breaking Disciplinary Boundaries in 21st Century Learning: Creative Teaching with Digital Technologies: Part 2
Punya Mishra; Chris Fahnoe; Danah Henriksen; Kristen Kereluik; Mike DeSchryver; Sean Leahy; Laura Terry; Leigh Graves Wolf
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 4210–4215
This symposium addresses issues of creativity in the 21st century - specifically dealing with a framework we suggest is beneficial to teaching creatively with technology. The overarching framework of trans-disciplinary thinking deals with meta-level ...
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(In)disciplined Creativity in Teacher Education
Punya Mishra; Danah Henriksen; John C. Park; John Lee; Joe Garofalo; Carl Young; Douglas Hartman; Sara Kajder; William Cain
Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 1887–1891
Over the past several decades, creativity has become a subject of heightened interest to the field of teaching (Plucker, Beghetto, and Dow, 2004). There is a strong, and generally agreed-upon conviction on the relevance and necessity of creativity...
Topics: Creativity
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Designing Innovative STEM Instruction that Encourages Student Creativity
Daniel A. Tillman; Thomas J. Soto; Danah Henriksen; Lauren J. Woo; Punya Mishra; Rhonda Christensen; Gerald Knezek
Society for Information Technology & Teacher Education International Conference 2023 (Mar 13, 2023) pp. 1080–1082
This live Panel Discussion session will encourage audience dialogue during a conversation focused on learning strategies that inspire and encourage student creativity. The presenters each have specialized expertise in research and practice...
Topics: Teaching and Learning with Emerging Technologies, Maker (Formerly Engineering Education), STEM Innovation
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The Hitchhiker's Guide to Hybrid and Online Doctoral Programs
Punya Mishra; Danah Henriksen; Matthew Koehler; Mike Spector; Andrea Zellner; Tandra Tyler-Wood; Lin Lin; Greg Jones; Robin Dickson; Patrick Dickson
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 802–809
Presenters in this symposium will describe examples of current online or “hybrid” PhD programs recently developed in two different universities. The symposium will broadly describe the programs’ characteristics, successes, and challenges, giving...
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Creativity SIG Symposium: Creativity Across the Disciplines: Exploring the Boundaries of Teacher Education
Punya Mishra; Danah Henriksen; William Cain; Adam Friedman; Joe Garofalo; Douglas Hartman; David Hicks; John Lee; John C. Park; Shaunna Smith
Society for Information Technology & Teacher Education International Conference 2015 (Mar 02, 2015) pp. 1941–1946
Over the past several decades, creativity has become a subject of heightened interest to the field of teaching (Plucker, Beghetto, and Dow, 2004). Research has shown that teachers, as mentors and role models, are principal constituents in developing ...
Topics: Creativity
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Creative Classrooms 2020 & Beyond: The Future for Field-testing Best Practices
Daniel Tillman; Punya Mishra; Danah Henriksen; David Slykhuis; Shaunna Smith; W. Monty Jones; Jonathan Cohen; Curby Alexander; Joyce Asing-Cashman; Song An
Society for Information Technology & Teacher Education International Conference 2020 (Apr 07, 2020) pp. 1171–1172
This panel discussion presents the second part of a sequence, wherein a group of discussants who each research the use of innovative technologies to support current and future teachers in their efforts developing and supporting creative classrooms,...
Topics: Creativity, Maker (Formerly Engineering Education), Designing Learning Spaces
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Creativity SIG Symposium: Creativity Across the Disciplines: Exploring the Boundaries of Teacher Education
Punya Mishra; Danah Henriksen; William Cain; Adam Friedman; Joe Garofalo; Douglas Hartman; David Hicks; John Lee; John C. Park; Shaunna Smith
Society for Information Technology & Teacher Education International Conference 2015 (Mar 02, 2015) pp. 1935–1940
Over the past several decades, creativity has become a subject of heightened interest to the field of teaching (Plucker, Beghetto, and Dow, 2004). Research has shown that teachers, as mentors and role models, are principal constituents in developing ...
Topics: Teaching Methods, Creativity, Research Methods
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Creating Creative Classrooms 2020: Field-tested Best Practices
Daniel Tillman; Punya Mishra; Danah Henriksen; David Slykhuis; Shaunna Smith; W. Monty Jones; Jonathan Cohen; Curby Alexander; Joyce Asing-Cashman; Song An
Society for Information Technology & Teacher Education International Conference 2020 (Apr 07, 2020) pp. 1168–1170
This panel discussion presents a group of discussants who each research the use of innovative technologies to support current and future teachers in their efforts developing and supporting creative classrooms—such as elementary teachers...
Topics: Creativity, Maker (Formerly Engineering Education), Designing Learning Spaces
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Technology Enhanced Quality Learning for All: The EDUsummIT 2015 Call to Action
Joke Voogt; Kwok Wing Lai; Gerald Knezek; Peter Albion; Jo Tondeur; Alona Forkosh-Baruch; Miri Schönfield; Thérèse Laferrière; J. Michael Spector; Punya Mishra; Petra Fisser; Danah Henriksen; Rhonda Christensen; Paul Resta; Mike Searson; Charoula Angeli
Society for Information Technology & Teacher Education International Conference 2016 (Mar 21, 2016) pp. 797–799
EduSummIT is a global community of policy-makers, researchers, and educators working together to move education into the digital age. The fourth EDUsummIT took place September 14-15, 2015 in Bangkok, Thailand, in close connection with the UNESCO...
Topics: Technology Leadership, Research & Evaluation, International Education
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Technology Enhanced Quality Learning for All: The EDUsummIT 2015 Call to Action
Joke Voogt; Kwok Wing Lai; Gerald Knezek; Peter Albion; Jo Tondeur; Alona Forkosh-Baruch; Miri Schönfield; Thérèse Laferrière; J. Michael Spector; Punya Mishra; Petra Fisser; Danah Henriksen; Rhonda Christensen; Paul Resta; Mike Searson; Charoula Angeli
Society for Information Technology & Teacher Education International Conference 2016 (Mar 21, 2016) pp. 1246–1248
EduSummIT is a global community of policy-makers, researchers, and educators working together to move education into the digital age. The fourth EDUsummIT took place September 14-15, 2015 in Bangkok, Thailand, in close connection with the UNESCO...
Topics: Technology Leadership, Research & Evaluation, International Education
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Creating Creative Classrooms: Field-tested Best Practices
Daniel Tillman; Shaunna Smith; Song An; Punya Mishra; Danah Henriksen; Jonathan Cohen; David Slykhuis; Curby Alexander; Joyce Asing-Cashman; Carlos Paez; Annette Siemssen; Cameron Wilson; Sandy Romo; W. Monty Jones
Society for Information Technology & Teacher Education International Conference 2015 (Mar 02, 2015) pp. 137–140
This roundtable discusses research on the utilization of innovative digital design technologies to support current and future teachers in their efforts creating creative classrooms—such as elementary teachers contextualizing mathematics education...
Topics: Digital Fabrication, Elementary Education, Classrooms