Search results for author:"Vijayakumar Shanmugasundaram"
Total records matched: 4 Search took: 0.085 secs
35th Anniversary - SITE 2024 Attendees: if you are looking for papers from this conference, please use this special attendee-only 35th Anniversary - SITE 2024 search
-
Visualizations to Address Known Problems in Teaching Java
Vijayakumar Shanmugasundaram; Paul Juell; Curt Hill
World Conference on Educational Media and Technology 2006 (June 2006) pp. 1983–1990
This research describes an approach emphasizing using visualization to teach Java I class. This research discusses the difficulties in teaching java, the way the visualizations overcome the difficulties in teaching java. This approach includes...
Topics: Students, Learning Objects
-
Evaluation of Alice World as an Introductory Programming Language
Vijayakumar Shanmugasundaram; Paul Juell; Gabriel Groesbeck; Matthew Makosky
World Conference on Educational Media and Technology 2006 (June 2006) pp. 1976–1982
This paper focuses on the programming environment developed by CMU and distributed (freely) as the Alice 3D Authoring System. An overview of the difficulty in retaining computer science students due to the high initial learning curve associated...
Topics: Learning Objects, Programming, Computer Sciences
-
Development of ViewJ - a Visualization Builder for Object Oriented Programming Development Environment
vijayakumar shanmugasundaram; Paul Juell; Nanda Jayasuriya; James Benson
World Conference on Educational Media and Technology 2004 (2004) pp. 1619–1627
Abstract: We are developing ViewJ, a tool that creates pictures/visualizations so that the student can see and study what their program is actually doing. ViewJ is an interactive tool. The user interface provides VCR-like control of the program...
Topics: Learning Objects, Teaching Methods
-
Features of Visualization that Help Object Oriented Programming Learning
Vijayakumar Shanmugasundaram; Paul Juell; Daniel Aalderks; Aldridge Wilder; Matthew Dimich; Michael Westhoff
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 1291–1297
Our main goal is to find effective ways of learning object-oriented (OO) programming. Very few attempts are made to find out the important features of the visualizations that would enhance the students understanding of object-oriented programming....
Topics: Evaluation, Learning Objects, Programming, Students