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International Journal of Designs for Learning

Oct 28, 2015 Volume 6, Number 1

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Table of Contents

Number of articles: 5

  1. Playing for Climate Change: The Design and Development of a Game Prototype to Promote Scientific Literacy

    Sandra Law & Michele Jacobsen

    This design case describes the work involved in developing a digital game-based learning environment, work that was part of a PhD research project. The designer was involved in all aspects of the... More

  2. Games and Simulations for Learning: A Course Design Case

    Mary Dondlinger

    Research on games and simulations for learning in the last decade has expanded the instructional design knowledge base to such an extent that degree programs in instructional design and technology ... More

  3. Online Staff Development Module for E-learning and Pedagogy: Analysis, Design and Development

    Dana Ruggiero & Jeffrey Boehm

    In the following design case, Learning Technologists (LT’s) charged with developing a program for distance and blended learning describe the creation of an online module for staff development that ... More

  4. Diminishing the Dread: Exploring service learning and student motivation

    Amy Huber

    Dread is an unfortunate, yet all too common occurrence in the classroom. It often arises when a student has little motivation toward a class or its content. As an instructor of a traditionally ... More

  5. Enacting Collective Design Intentions in an Online Graduate Level Introductory Instructional Technology Course

    Lisa Yamagata-Lynch & Trena Paulus

    This design case will introduce how collective design intentions shared by a group of three program faculty for an online Instructional Technology (IT) Master’s program at the University of... More