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Journal of Educational Technology Systems

2016 Volume 45, Number 1

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Table of Contents

Number of articles: 8

  1. A Pilot Study of an Electronic Exam System at an Australian University

    Santoso Wibowo, Srimannarayana Grandhi, Ritesh Chugh & Erlenawati Sawir

    This study sought academic staff and students' views of electronic exams (e-exams) system and the benefits and challenges of e-exams in general. The respondents provided useful feedback for future ... More

    pp. 5-33

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  2. The Effect of the Immediate Feedback by the Collaborative Education Tool ViLLE on Learning for Business Mathematics in Higher Education

    Matti Kuikka, Mikko-Jussi Laakso & Marjo Joshi

    This article outlines the effect of the collaborative educational tool ViLLE when learning business mathematics in higher education. ViLLE validates students' answers during the assessment process ... More

    pp. 34-49

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  3. Identifying Novice Student Programming Misconceptions and Errors from Summative Assessments

    Ashok Kumar Veerasamy, Daryl D'Souza & Mikko-Jussi Laakso

    This article presents a study aimed at examining the novice student answers in an introductory programming final e-exam to identify misconceptions and types of errors. Our study used the Delphi... More

    pp. 50-73

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  4. Teachers' Perceptions of K-12 Online: Impacting the Design of a Graduate Course Curriculum

    Michael K. Barbour & Kelly Unger Harrison

    While K-12 online learning in the United States has increased exponentially, the ability of teacher education programs to adequately prepare teachers to design, deliver, and support has been... More

    pp. 74-92

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  5. Smartphones: From Distraction to Attraction

    Mercedes Barchilon Ben-Av & Radel Ben-Av

    Recently, there is an explosive growth of smartphone availability. In this work, we studied how mobile and Internet-based Student Response System improves the learning process. We used a free... More

    pp. 93-102

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  6. A Process Chart to Design Experiential Learning Projects

    Suning Zhu, Yun Wu & Chetan S. Sankar

    A high-impact practice is to incorporate experiential learning projects when teaching difficulty subject matters so as to enhance students' understanding and interest in the course content. But,... More

    pp. 103-123

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  7. Toward a New Model of Usability: Guidelines for Selecting Reading Fluency Apps Suitable for Instruction of Struggling Readers

    Steven D. Rinehart & Terence C. Ahern

    Computer applications related to reading instruction have become commonplace in schools and link with established components of the reading process, emergent skills, decoding, comprehension,... More

    pp. 124-136

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  8. A Classification Model and an Open E-Learning System Based on Intuitionistic Fuzzy Sets for Instructional Design Concepts

    Tolga Güyer & Seyhmus Aydogdu

    This study suggests a classification model and an e-learning system based on this model for all instructional theories, approaches, models, strategies, methods, and technics being used in the... More

    pp. 137-160

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