Automatized Interactive Task Space Using Agent in Second Life
PROCEEDINGS
Hiroki Ishizuka, Graduate School of Information Science and Technology, Hokkaido University, Japan
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, in Honolulu, Hawaii, USA ISBN 978-1-880094-90-7 Publisher: Association for the Advancement of Computing in Education (AACE), San Diego, CA
Abstract
The author constructed an automatized interactive task space (AITS) in Second Life where robotic agents play the role of interlocutors to a learner. It is profoundly based on the latest theories of SLA, and after a series of experiments on this platform, it was found that AITS has the possibility of promoting language learning because of its immersive nature and its embedded mechanism of the negotiation of meaning. Furthermore, the method of implementing AITS into SL might lead to proposing a device which can easily create a variety of task materials without the knowledge of programming. This study focuses on the revision of the implementation method of AITS into SL and the improvement of the meaning negotiation mechanism, both of which were proposed in the previous study (Ishizuka 2011), and the results of the experiments conducted in AITS, which showed learners’ high favor and motivation to learning in AITS and the increase of meaningful interactions.
Citation
Ishizuka, H. (2011). Automatized Interactive Task Space Using Agent in Second Life. In C. Ho & M. Lin (Eds.), Proceedings of E-Learn 2011--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 2602-2612). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE). Retrieved March 28, 2024 from https://www.learntechlib.org/primary/p/39123/.
© 2011 Association for the Advancement of Computing in Education (AACE)
Keywords
References
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