Papers tagged with gaming
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The effects of Jeopardy as a test preparation strategy for nursing students
Teaching and Learning in Nursing Volume 5, Number 1
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The use of gaming as a peer mentoring tool for student success strategies
Teaching and Learning in Nursing Volume 9, Number 3
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Improving Writing Literacies through Digital Gaming Literacies: Facebook Gaming in the Composition Classroom
Computers and Composition Volume 32, Number 1
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The Game of Reading and Writing: How Video Games Reframe Our Understanding of Literacy
Computers and Composition Volume 25, Number 3
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Conspicuous Computing: Gamified Bodies, Playful Composition, and the Monsters in Your Pocket
Computers and Composition Volume 50, Number 1
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A Language of Play: New Media's Possibility Spaces
Computers and Composition Volume 40, Number 1
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CMS-based simulations in the writing classroom: Evoking genre through game play
Computers and Composition Volume 24, Number 2
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Interactivity and the Invisible: What Counts as Writing in the Age of Web 2.0
Computers and Composition Volume 30, Number 3
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Female Gamers: A Thematic Analysis of Their Gaming Experience
International Journal of Game-Based Learning Volume 3, Number 3